cc.FileUtils:getInstance():addSearchPath("luaPlugin/plugin_testlua/res/")

local sprite = cc.Sprite:create("anger_increase.png")
sprite.isPaused = false
sprite:setPosition(400, 200)

local label = cc.Label:createWithSystemFont("中文", "", 20)
label.isPaused = false
label:setPosition(400, 400)

local director = cc.Director:getInstance()
local scene = director:getRunningScene()
scene:addChild(sprite)
scene:addChild(label)
cclog("plugin_testlua")
